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Dr. Changkun Ou

Trained as a computer scientist. I often consider myself an engineer who constantly identifies design tradeoffs and makes strategic decisions. My core interests are not only in the scope of designing a rational program but more focuses on the interaction between human users and computers.

  • πŸŽ“ I have a Ph.D. (Dr. rer. nat) from LMU Munich (Germany) in computer science with human-computer interaction major.
  • πŸ”­ My research focuses on human-in-the-loop optimization systems, which sits at the intersection between human-computer interaction, machine learning, cognitive and social psychology, computer graphics, and system programming.
  • 🌱 I love open source and speaks Go, C++, JavaScript/TypeScript, Python, etc.
  • πŸ“š I am the author of many software, publications, YouTube videos, and my blog.
  • βš–οΈ I created the initiative, and organize it in my spare time.
  • 🏠 You can find more fun facts on my homepage, CV, and research channels.
  • πŸ’¬ Talk to me: Email | Twitter | LinkedIn


  1. tensorflow/tensorflow tensorflow/tensorflow Public

    An Open Source Machine Learning Framework for Everyone

    C++ 184k 74k

  2. golang/go golang/go Public

    The Go programming language

    Go 121k 17.3k

  3. modern-cpp-tutorial modern-cpp-tutorial Public

    πŸ“š Modern C++ Tutorial: C++11/14/17/20 On the Fly |

    C++ 23.4k 3k

  4. fyne-io/fyne fyne-io/fyne Public

    Cross platform GUI toolkit in Go inspired by Material Design

    Go 23.8k 1.3k

  5. golang-design/history golang-design/history Public

    πŸ“ Go: A Documentary |

    Go 1k 47

  6. polyred/polyred polyred/polyred Public

    πŸ“Ί 3D Graphics in Go.

    Go 41 4