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SampArgon2

A argon2 plugin for samp in Rust.

Installation

  • Download suitable binary files from releases for your operating system
  • Add it your plugins folder
  • Add samp_argon2.dll (for windows) or samp_argon2.so (for linux) to server.cfg
  • Add samp_argon2.inc in includes folder

API

  • argon2_hash(playerid, const callback[], const pass[], const salt[], variant, mem_cost, time_cost, lanes, hash_length, const args[] = "", {Float, _}:...)
    • playerid - id of the player
    • callback[] - callback to execute after hashing
    • pass[] - string to hash
    • salt[] - string to salt
    • variant - set variant
    • mem_cost - set mem cost
    • time_cost - set time cost
    • lanes - set lanes
    • hash_length - set hash length
    • args[] - custom arguments

    Example

     main()
     {
     	argon2_hash(0, "OnPasswordHash", "password", "somesalt", VARIANT_ARGON2I, 4096, 3, 1, 32);
     }
    
     forward OnPasswordHash(playerid);
     public OnPasswordHash(playerid)
     {
     	//hashing completed
     }
  • argon2_get_hash(const hash[], size = sizeof(hash))
    • hash[] - string to store hashed data
    • size - max size of hash string

    Example

     main()
     {
     	argon2_hash(0, "OnPasswordHash", "password", "somesalt", VARIANT_ARGON2I, 4096, 3, 1, 32);
     }
    
     forward OnPasswordHash(playerid);
     public OnPasswordHash(playerid)
     {
     	new hash[85];
     	argon2_get_hash(hash);
     	printf("Hash: %s", hash);
     }
  • argon2_verify(playerid, const callback[], const pass[], const hash[], const args[] = "", {Float, _}:...)
    • playerid - id of the player
    • callback[] - callback to execute after hashing
    • pass[] - text to compare with hash
    • hash[] - hash to compare with text
    • args[] - custom arguments

    Example

     main()
     {
     	argon2_hash(0, "OnPasswordHash", "password", "somesalt", VARIANT_ARGON2I, 4096, 3, 1, 32);
     }
    
     forward OnPasswordHash(playerid);
     public OnPasswordHash(playerid)
     {
     	new hash[85];
     	argon2_get_hash(hash);
     	argon2_verify(playerid, "OnPasswordVerify", "password", hash);
     }
    
     forward OnPasswordVerify(playerid, bool:success);
     public OnPasswordVerify(playerid, bool:success)
     {
     	//success denotes verifying was successful or not
     	if(success)
     	{
     		//verfied
     	}
     	else
     	{
     		//hash doesn't match with text
     	}
     }