Skip to content

Source code of the prototype software used for the paper "Evaluating Visual Cues for Future Airborne Surveillance Using Simulated Augmented Reality Displays".

Notifications You must be signed in to change notification settings

WearableComputerLab/AirborneSurveillanceSim

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

SurveillancePatrolVR

Software/Hardware

This was designed to work with Unity 2019.3.7f1 and the Vive Pro Eye.

Focal length sensing setup

You need to install the SRanipal Unity package, TobiiXR unity package, and patch "EyeTrackingWrapper.cs" in order for focal length sensing to work. At runtime, you need to install and start the SRanipal runtime, and enable eye tracking within the headset.

Copyrights

Aircraft metal textures are from https://polyhaven.com/textures/metal

About

Source code of the prototype software used for the paper "Evaluating Visual Cues for Future Airborne Surveillance Using Simulated Augmented Reality Displays".

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages