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MD_SHELL

SEGA MEGA DRIVE Shell Utility for Debugging

Motive:

The ambition behind this project is to provide a mutli-faceted means of being able to debu SEGA MEGA DRIVE games at runtime.

This is made possible by handling exceptions and aims to aid in realtime debugging of Mega Drive ROMs in Emulator and on real hardware

Through this, the debugger will display the relevant text elements on the screen in conjunction with which code is being executed at that current time

Structure:

This project is split up into two different yet concurrent sections that work in tandem with one another

  • A Termianl-like environment with an ease of use means of rendering text onto the screen
  • The Debugger which looks to disassemble Opcodes and relevant instructions on the fly

Building:

As of right now, this project can be built using the provided ./buid.bat file - albeit it is very basic in structure

You will need to have ASM68K as a pre-requisite to be able to build this project

Demonstration:

image