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In this project, I wrote a shader-based WebGL program which will generate Sierpinski carpet. Sierpinski carpet is a fractal that consists of rectangular shapes

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Fractals With WebGL

In this project, I wrote a shader-based WebGL program which will generate Sierpinski carpet. Sierpinski carpet is a fractal that consists of rectangular shapes

HOW TO USE:

  • Simply click index.html and open it with your browser.( Tested with Chrome, Firefox and Edge so far. Probably Safari will work too.)
  • Follow the instructions in first panel.

Extra files:

assets: Bootstrap based User Interface Library taken from https://www.creative-tim.com/product/now-ui-kit

Common files:

webgl-utils.js: standard utilities from google to set up a webgl context MV.js: our matrix/vector package. Documentation on website initShaders.js: functions to initialize shaders in the html file initShaders2.js: functions to initialize shaders that are in separate files

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In this project, I wrote a shader-based WebGL program which will generate Sierpinski carpet. Sierpinski carpet is a fractal that consists of rectangular shapes

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