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"The Boggle" online video game written in C. Multi-threaded, POSIX, command line, client/server application. Project exam of programming laboratory course 2, University of Pisa, Computer Science BSc, summer session, academic year 2023-2024.
A four-member team developed a Boggle game using Agile and Scrum. The backend, written in Java, uses a recursive algorithm to find English words in a random grid. The frontend GUI was built with JavaFX, with added user-friendly features.