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Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
A simple client that accepts player data and sends it to the server, receives messages from the server and displays the world of Agario, players, food, etc
A simple server that receives actions from players, processes all the logic of the Agario game internally and redirects the appropriate events to clients