A 3D physics engine
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Updated
Jun 10, 2023 - C++
A 3D physics engine
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
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Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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Amateur 2D Game Engine written in C++ 14 & modern OpenGL with SDL2 and scripting in lua
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